Apple Inc. is hiring a Physical Design Engineer to work in Cupertino, California, and various unanticipated locations throughout the USA. The role collaborates with logic design and architecture teams to understand partition architecture, address physical design considerations early, and define, analyze, and document micro-architecture specifications for hardware design blocks. The engineer manages the netlist-to-GDSII implementation process for design partitions and drives timing analysis, physical and electrical verification, and signoff closure. The role also evaluates proposed architectures and algorithms for performance, area, timing, power consumption, complexity, and implementation effort; resolves physical design and flow issues; and optimizes place-and-route partitions for power, performance, and area. The schedule is 40 hours per week. The stated base pay range is $174,149–$225,300 per year, with pay dependent on skills, qualifications, experience, and location.
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Job Type
Full-time