Apple’s Graphics, Games & Machine Learning team is seeking a self-motivated Test Engineer to help ensure the quality of GPU and graphics experiences across Apple products. The role works with emerging GPU technologies and supports the delivery of new hardware and software features. It combines quality leadership, test strategy, exploratory testing, and development of automation frameworks and tools for GPU Driver and Metal technologies. The engineer will work closely with hardware and software engineering teams in a fast-paced environment, championing quality throughout the development lifecycle. The role includes designing and executing presubmission testing, balancing exploratory testing with automated coverage, developing AI-enabled testing methodologies, and building QA infrastructure with CI/CD integration. The successful candidate can discuss strategy with stakeholders and write code to automate complex test scenarios, communicate results and risks clearly, and contribute to continuous improvement and team mentoring.
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Job Type
Full-time