Apple's Graphics, Games & Machine Learning Test Engineering organization is seeking a self-motivated Test Engineer to help ensure GPU and graphics quality across Apple's products. The role works with emerging GPU technologies and supports the delivery of new hardware and software features. The engineer drives comprehensive test strategy, develops automation, and builds supporting tools for GPU Driver and Metal testing. The position involves quality leadership with cross-functional teams to develop test plans and cases, championing quality throughout the development lifecycle, and designing and executing presubmission testing to catch critical GPU Driver issues before integration. The engineer balances manual exploratory testing with automated coverage and develops innovative, including AI-enabled, approaches to validate GPU driver stack software. The successful candidate collaborates with engineering teams, communicates effectively with stakeholders, learns new technologies, and drives sophisticated projects in a fast-paced environment.
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Job Type
Full-time