Full Stack Software Engineer II (Contract Role)

PlayStation•Madison, WI
•Hybrid

About The Position

Sony Interactive Entertainment is seeking a Software Engineer for its Madison, Wisconsin campus to build next-generation technologies and applications for the PlayStation ecosystem. The role develops modern web-based commerce solutions and customer experiences across PlayStation consoles, websites, mobile applications, and future devices and services, serving millions of users worldwide. The team values outstanding user experience, performance, accessibility, scalability, and high-quality, thoroughly tested code. This is a hybrid role with a flexible work-from-home policy. In-person meetings may sometimes be required; otherwise, employees may work in the office as much or as little as they prefer. The Madison campus is in downtown Madison near Capitol Square and hosts social and team-bonding events. The position is a contract role. It is paid hourly, with an estimated base pay range of $72.13–$108.20 USD. The role is eligible for medical, dental, and vision benefits. Sony conducts background checks at the offer stage for new employees.

Requirements

  • Bachelor’s degree or equivalent, or at least 3 years of relevant work experience in lieu of a degree.
  • 2–3 years of experience building product experiences, with proficiency in UI technologies.
  • Passion for robust, sustainable, high-quality code.
  • Excellent communication and collaboration skills.
  • Strong technical, analytical, and problem-solving skills.
  • Ability to produce detailed design and development documentation.

Nice To Haves

  • Experience with HTML, CSS, the JavaScript ecosystem, and familiarity with frameworks and tools such as React, Angular, Jest, and TypeScript.
  • Familiarity with Java and Spring Boot.
  • Familiarity with GraphQL, REST APIs, and containerization tools such as Docker.
  • Understanding of build pipelines and CI/CD standards, especially across multiple platforms.
  • Experience with performance optimization, accessibility, and responsive design principles.
  • Curiosity about AI-assisted development tools or automation that improves developer efficiency.

Responsibilities

  • Develop, test, and document business-critical features and applications.
  • Work with Product Owners and Product Managers to understand feature requirements, capture technical requirements, and craft solutions for components and applications across the PlayStation ecosystem.
  • Promote quality and process improvement by proposing standard methodologies and driving their use within teams.
  • Develop JavaScript-based applications for PlayStation consoles, web, mobile, and future Sony devices and services.
  • Build digital commerce solutions for PlayStation games, media content, subscription services, and more.
  • Write robust unit and component tests to ensure reliability and prevent regressions.
  • Work efficiently in a fast-paced, evolving environment, both independently and collaboratively with internal and external engineers.
  • Review and provide feedback on pull requests and design plans.
  • Define and refine technical approaches that support performance, accessibility, and scalability.
  • Build features and collaborate with the team to optimize existing solutions.
  • Deploy platform experiences through CI/CD pipelines.
  • Monitor software releases, analyze telemetry, and adapt to production data.
  • Continuously learn and experiment, bring forward innovative ideas, and participate in Hackathons and Café Days.

Benefits

  • Medical benefits
  • Dental insurance
  • Vision insurance
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