Full Stack Software Engineer II (Contract Role)

PlayStation Global•Madison, WI
•$72 - $108•Hybrid

About The Position

Sony Interactive Entertainment is hiring a Full Stack Software Engineer II to build next-generation technologies and applications for PlayStation’s commerce platform and customer experiences. The team develops client application experiences for PlayStation consoles, websites, mobile applications, and other devices and services, serving millions of users worldwide. The role involves building JavaScript-based applications and digital commerce solutions for games, media content, and subscription services, with an emphasis on outstanding user experience, performance, quality, accessibility, and scalability. This is a hybrid role based at Sony’s Madison, Wisconsin campus. The work-from-home policy is flexible: in-person meetings may sometimes be required, and otherwise employees may work in the office as much or as little as they prefer. The engineer will work with product owners, product managers, and other internal and external engineers to define requirements and technical approaches, deliver and test features, deploy through CI/CD pipelines, and monitor releases and production data. The position also involves documenting work, reviewing designs and pull requests, improving team processes, and continuously learning and contributing innovative ideas.

Requirements

  • Bachelor’s degree or equivalent, or at least 3 years of relevant work experience in place of a degree.
  • 2–3 years of experience building product experiences, with proficiency in UI technologies.
  • Passion for robust, sustainable, high-quality code.
  • Excellent communication and collaboration skills.
  • Strong technical, analytical, and problem-solving skills.
  • Ability to produce detailed design and development documentation.

Nice To Haves

  • Experience using HTML, CSS, and the JavaScript ecosystem; familiarity with frameworks and tools such as React, Angular, Jest, and TypeScript.
  • Familiarity with Java and Spring Boot.
  • Familiarity with GraphQL, REST APIs, and containerization tools such as Docker.
  • Understanding of build pipelines and CI/CD standards, especially across multiple platforms.
  • Experience with performance optimization, accessibility, and responsive design principles.
  • Curiosity about AI-assisted development tools or automation that improves developer efficiency.

Responsibilities

  • Develop, test, and document business-critical features and applications.
  • Work with Product Owners and Product Managers to understand feature requirements, capture technical requirements, and craft solutions for components and applications across the PlayStation ecosystem.
  • Promote quality by improving processes, proposing standard methodologies, and driving their adoption within teams.
  • Develop JavaScript-based applications for PlayStation consoles, web, mobile, and future Sony devices and services.
  • Build digital commerce solutions for PlayStation games, media content, subscription services, and more.
  • Write robust unit and component tests to ensure reliability and prevent regressions.
  • Work effectively in a fast-paced, evolving environment, both independently and collaboratively with internal and external engineers.
  • Review and provide feedback on pull requests and design plans.
  • Define and refine technical approaches that support performance, accessibility, and scalability.
  • Build features and collaborate with the team to optimize existing solutions.
  • Deploy platform experiences through CI/CD pipelines.
  • Monitor software releases, analyze telemetry, and adapt to production data.
  • Continuously learn and experiment, bring forward innovative ideas, and participate in Hackathons and Café Days.

Benefits

  • Medical, dental, and vision benefits.
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