NVIDIA’s Emulation Infrastructure team builds scalable hardware development platforms and compilation flows that enable pre-silicon validation of complex designs. The Emulation Front-End Infrastructure Engineer will work onsite in Santa Clara, California, owning and evolving front-end compilation, synthesis, and flow infrastructure for NVIDIA hardware emulation platforms. The role develops and automates robust flows, supports EDA tools and methodologies, and improves performance, reliability, scalability, usability, and observability across a large-scale hardware development environment. The engineer will run and debug compilation and synthesis regressions, collaborate with logic designers to maintain RTL stability, and work with internal design teams and EDA vendors to resolve complex compilation, elaboration, synthesis, and implementation issues. The role also explores AI techniques to automate flow tasks, triage failures, identify recurring patterns, and accelerate root-cause analysis.
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Job Type
Full-time
Career Level
Mid Level