Destiny Staff Environment Palette Artist

Bungie
·
Posted: 
March 27, 2023
·
Remote
Job Commitment
Full-time
Job Commitment
Senior
Job Function
Design & UX
Salary
N/A
Job Commitment
Full-time
Experience Level
Senior
Workplace Type
Remote
Job Function

This job is closed

We regret to inform you that the job you were interested in has now been closed. Although this specific position is no longer available, we encourage you to continue exploring other opportunities on our job board.

About the position

Bungie is seeking a Staff Environment Palette Artist to help set the inspirational bar for Destiny’s palette team to conceive and develop environment palettes. The ideal candidate will be responsible for high-quality content contributions from new styles of architecture to props to natural assets like rocks and trees. They will also help drive the environment palette aesthetics and execution, and plan/implement the modular art kits that environment artists use to build the worlds inside of Destiny.

Responsibilities

  • Establish the bar for aesthetic and technical quality and efficiency standards and impart / uphold those standards within the palette team
  • Set an inspirational content bar for our team of Palette artists in the creation and delivery of environment palettes
  • Collaborate with the Art Direction and art stakeholders to align on and communicate the visual quality goals for all environment palette content
  • Work with Art Direction and Concept Art to help develop the aesthetics of new environment palettes
  • Strive to define, optimize, and enhance an effective art pipeline while identifying workflow improvements
  • Act as a mentor / force-multiplier for more junior artists
  • With Art Direction, Production, and Tech Art, ensure project documentation for World Art style and workflows are up to date and shareable
  • Promote a culture of positivity and collaborative innovation
  • Identify, mitigate, and escalate risks in your area
  • With Production and World Art stakeholders to curate, categorize and taxonomize World art asset libraries (2D and 3D)
  • Work responsibly to the scope versus capacity of your team
  • Participate in regular reviews and critique processes for World Art and affiliated art disciplines
  • Radiate communication: ensure project and internal Bungie team receive regular communication on status of your team
  • Help establish, and adhere to performance and memory budgets

Requirements

  • Proven team lead experience through full AAA development cycles
  • Possess excellent written and oral communication skills
  • Ability to work with a great deal of autonomy to create innovative content supportive of Destiny’s visual pillars and the established goals for each release
  • Thorough understanding of how to build for modularity, versatility, and efficiency
  • Thorough understanding of light, value, composition, color, staging, and detail in environmental design
  • Advanced understanding of shader development
  • Advanced understanding of the core principals of 3D World Art content creation
  • Outstanding ability to drive creative visual and technical solutions
  • Be task driven, self-motivated, and proactive
  • Strong organizational and analytical skills; attention to detail
  • Willingness to help grow / mentor more junior artists on the team
  • Experience solving technical challenges of working with visibility, terrain, and modular assets
  • Deep Knowledge of Photoshop, Maya, Max, and other 2D/3D applications
  • Ability to creatively align with the team and take initiative
  • Enthusiasm for playtesting, giving feedback, and receiving feedback
  • Work with Production and Art Management to estimate project deliverables, ensuring they meet the defined objectives, quality bar, and schedule

Benefits

Job Application Resources

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Bungie

Bungie is a development studio dedicated to creating community through gaming.
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Bungie

Bungie is a development studio dedicated to creating community through gaming.
Company Overview

Bungie is a development studio dedicated to creating community through gaming.

Benefits

Bungie full-time (non-contract) employees in the U.S. also receive a variety of benefits, including:

  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked
  • Contract and International FTE employees receive competitive benefits through their relevant contracting agency.
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