Destiny Senior Lighting Art Outsourcing Specialist

Bungie
·
Posted: 
July 28, 2023
·
Remote
Job Commitment
Full-time
Job Commitment
Senior
Job Function
Design & UX
Salary
N/A
Job Commitment
Full-time
Experience Level
Senior
Workplace Type
Remote
Job Function

This job is closed

We regret to inform you that the job you were interested in has now been closed. Although this specific position is no longer available, we encourage you to continue exploring other opportunities on our job board.

About the position

We are seeking a lighting artist with experience in working with outsourced assets and strong communication skills. The role involves providing feedback on outsource assets, maintaining documentation for technical pipelines, and standardizing naming conventions and file organization. The lighting artist will also be responsible for integrating all types of lighting assets and troubleshooting technical issues related to lighting. This is an opportunity to contribute to the immersive experience of video games and work with a talented team at Bungie.

Responsibilities

  • Responsible for high quantity of feedback on outsource assets of a sub discipline that matches the Destiny aesthetic, while advocating discipline best practices
  • Communicating to external art vendors at each stage of production
  • Incorporating feedback from Art Direction, from the Art Outsource Manager, and the Lighting Art Lead
  • Standardizing naming conventions and file organization
  • Building and maintaining documentation for technical pipelines, workflows, and spec-sheets
  • Spearhead innovative pipelines and workflows related to External Lighting Pipelines
  • Mentorship of internal support team and external vendor artists
  • Integrating all types of lighting assets
  • Closing Bug Support

Requirements

  • Experience working with outsourced assets
  • Strong communication skills
  • Ability to provide feedback on outsource assets that matches the Destiny aesthetic
  • Ability to communicate with external art vendors at each stage of production
  • Incorporating feedback from Art Direction, Art Outsource Manager, and Lighting Art Lead
  • Standardizing naming conventions and file organization
  • Building and maintaining documentation for technical pipelines, workflows, and spec-sheets
  • Spearheading innovative pipelines and workflows related to External Lighting Pipelines
  • Mentoring internal support team and external vendor artists
  • Integrating all types of lighting assets
  • Troubleshooting technical issues related to Lighting of Environments and Cinematic Content
  • Willingness to learn proprietary game engine
  • Maintaining positive relationships with internal artists and external vendors
  • Time management and prioritization skills
  • Effective written and verbal communication skills

Benefits

  • Competitive salaries and discretionary bonus opportunities
  • Comprehensive healthcare coverage
  • Generous 401(k) matching
  • Flexible time off policies
  • Paid parental leave
  • Social clubs
  • 20 days of accrued time-off in the form of PTO and sabbatical days
  • 10 paid Floating Days annually
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked
  • Remote work options for most full-time employees
  • Residency establishment support for employees located outside specific states
  • Diversity, inclusivity, and equity focus in the workplace

Job Application Resources

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Bungie

Bungie is a development studio dedicated to creating community through gaming.
Location
Bellevue, WA
Company Size
501-1,000
Workplace Type
Industries
Media and Entertainment
Video Games
Gaming
Open Roles
6
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Bungie

Bungie is a development studio dedicated to creating community through gaming.
Company Overview

Bungie is a development studio dedicated to creating community through gaming.

Benefits

Bungie full-time (non-contract) employees in the U.S. also receive a variety of benefits, including:

  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked
  • Contract and International FTE employees receive competitive benefits through their relevant contracting agency.
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