Apple’s Architecture group connects hardware and software into a unified system. This role investigates video-processing approaches that balance quality and power by combining machine-learning techniques with traditional, lower-compute methods. The goal is to identify operating points that use machine learning when it improves quality and fall back to traditional methods when appropriate, improving video quality and/or battery life on iPhone, iPad, and Mac. The engineer investigates hybrid video-processing techniques and translates them into efficient system-on-chip (SoC) architectures, specifications, and C-models. Example application areas include Under Display Camera enhancement, motion estimation for Codec, GGM and MCTF, and Face ID processing. The role collaborates cross-functionally with other architects and with Design, Verification, and software teams.
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Job Type
Full-time
Career Level
Mid Level