UI/UX Designer

Versant•Carlsbad, CA
•Hybrid

About The Position

Full Swing’s design practice is part of a Design Center of Excellence, with designers embedded in product pods. This position will be assigned to a pod based on team needs and will own design for companion apps that work with simulators and connected hardware, including setup, calibration, live sessions, and performance tracking. As the hardware ecosystem expands, the designer will help ensure that the apps remain simple to use despite increasing complexity. The designer will own scoped, end-to-end work on key app feature areas, translating ambiguous problems into clear user flows and polished interfaces, and partnering with Product and Engineering from concept through launch. Success is measured by how well designed features work for people in real sessions, rather than by mockups alone.

Requirements

  • At least 3 years of product design experience shipping consumer or professional mobile applications for iOS and/or Android.
  • A portfolio demonstrating end-to-end ownership of shipped product work, including problem framing, user flows, wireframes, high-fidelity UI, prototypes, and iteration informed by user feedback or product data.
  • Proficiency in Figma, including detailed user flows, component libraries, and interactive prototypes.
  • Solid understanding of iOS and Android design guidelines, including Human Interface Guidelines and Material Design, and how they differ.
  • Ability to work with ambiguity and move quickly in a fast-paced environment, including defining problems rather than only solving problems handed to you.
  • Experience working directly with engineers through implementation and QA, beyond handoff.
  • Clear communication skills and the ability to explain design decisions to design and non-design audiences.

Nice To Haves

  • Experience designing connected hardware/software experiences, such as Bluetooth/BLE pairing, device onboarding, setup, calibration, live-session, or device-status flows.
  • Experience contributing to, auditing, or scaling a component library or design system.
  • Experience writing UX copy/microcopy or collaborating closely on it.
  • Experience planning or supporting user interviews and usability tests, and synthesizing findings into product decisions.
  • Comfort incorporating AI tools into the design workflow, such as Figma AI or AI-assisted prototyping, to work faster without cutting corners.
  • Interest or background in sports, fitness, or performance-tracking products.

Responsibilities

  • Design mobile app features end to end, from problem framing and user flows through high-fidelity UI and developer handoff.
  • Create detailed user flows and prototypes in Figma that communicate logic, edge cases, and states to engineering.
  • Partner directly with Product Managers and Engineers from discovery through launch, balancing user needs, technical constraints, and business goals.
  • Contribute to a shared design system and maintain consistent patterns and components across iOS and Android.
  • Validate and iterate on design decisions using user research, analytics, and usability testing.
  • Present design rationale clearly to stakeholders, including leadership, and incorporate feedback while maintaining focus on the underlying user problem.
  • Participate in design critiques and share patterns and systems thinking across the broader product design practice.
  • Apply platform accessibility standards to mobile interactions, visual hierarchy, typography, color, and touch targets.
  • Work with engineers through implementation and QA to ensure shipped experiences match intended behavior, including edge cases.

Benefits

  • Health insurance
  • Retirement plans
  • Paid time off
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