Technical Game Designer - Gameplay Bots (Apex Legends)

Electronic Arts•Vancouver, BC
•$104,400 - $157,400•Hybrid

About The Position

Electronic Arts and Respawn are seeking a Game Designer for Apex Legends who will shape and iterate on in-game Bots components for the Battle Royale. The role involves identifying expected player behaviors at various skill levels and determining how automated players (Bots) can replicate those behaviors. The designer will improve quality of life, design updates to existing Bots systems, take updates through release, and provide post-release support. The role balances performance constraints with healthy bot behaviors to create autonomous opponents that challenge players in the dynamic Apex Battle Royale environment. Decisions should incorporate player metrics, sentiment, and playtest feedback. The role requires live-service game experience in AI or Systems design and technical and scripting abilities sufficient to work independently. The position reports to the Senior Lead Game Designer and collaborates with engineers, Product, Data and Analytics, Production, and other teams. It also supports other designers with broader gameplay.

Requirements

  • Experience on a live-service game in AI or Systems design.
  • Strong technical and scripting abilities to work independently.

Nice To Haves

  • 3+ years of professional experience as a game designer on a multiplayer game.
  • Direct experience building NPC or AI behaviors.
  • Experience in rapid prototyping and iterative design.
  • Experience implementing designs via scripting.
  • Understanding of game feel and polish.
  • Strong track record in design and balance.
  • Played and formed opinions about many live games.
  • Strong opinions on best practices for how Bots should behave in an FPS.

Responsibilities

  • Analyze Apex Legends match flow and tactics to identify key patterns of successful play.
  • Design AI behaviors and establish performance expectations for Bots.
  • Partner with and support engineers to implement updates to Bots systems.
  • Hold and communicate the feature vision to collaborators, including Product, Data and Analytics, and Production.
  • Ensure high-quality releases through bug fixing, balancing, and creating a robust system that supports Bots in Battle Royale.
  • Support other designers with broader gameplay.
  • Incorporate player metrics, sentiment, and playtest feedback into decision-making.
  • Provide post-release support for Bots system updates.

Benefits

  • Paid time off: 3 weeks per year to start in the US.
  • 80 hours per year of sick time in the US.
  • 16 paid company holidays per year in the US.
  • 10 weeks of paid time off to bond with a baby in the US.
  • Medical, dental, and vision insurance.
  • Life insurance.
  • Disability insurance.
  • 401(k) for regular full-time employees in the US.
  • Vacation: 3 weeks per year to start in Canada.
  • 10 days per year of sick time in Canada.
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child in Canada: 12 weeks for maternity and 4 weeks for parental/adoption leave.
  • Extended health, dental, and vision coverage in Canada.
  • Retirement plan for regular full-time employees in Canada.
  • Certain roles may be eligible for bonus and other incentive programs.
  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.
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