STEM Education Curriculum Developer (NYC, Full-Time, For Ages 3-12)

NORYUnited States, NY
$70,000 - $90,000Hybrid

About The Position

About NORY: At NORY, we design learning journeys where every child in NYC and Boston becomes a risk-taking entrepreneur, an inquisitive problem solver, and an empathetic leader. We are the largest STEM camp provider in NYC, serving 4,000+ campers annually. We hold every project, every lesson, and every teacher interaction to the highest bar in maker education. Dive into our world at www.nory.co/summer, and watch this video: https://youtu.be/G8vgorW3y7U. The Role: We are looking for an educator who can imagine a STEM project, build it with their own hands, write the lesson plan, train the teachers, and then show up at the campsite to coach those teachers through delivering it. The work spans the design studio and the classroom. If you are a maker, a curriculum builder, and a teacher coach in equal measure, and you want to shape how Generation Alpha experiences STEM, this role is for you. The curriculum you build here will not sit in a binder. It will be taught to thousands of children every year, and soon to tens of thousands. The impact compounds. The bar is the highest in maker education.

Requirements

  • Teaching and Curriculum Background: You have designed curriculum and taught it.
  • Hands-On STEM Maker: You can build. You have made things with woodworking, basic electronics (circuits, motors), Arduino, computing platforms like Raspberry Pi or Microbits, and coding tools like Scratch. A portfolio of your own projects is expected.
  • On the Ground in Summer: You will be at campsites across NYC during the summer season, not behind a screen.
  • Communication-First: You can write a 10-page teacher guide, record a 60-second video walkthrough, and give live in-classroom feedback to a teacher mid-lesson with equal skill.
  • Child Development Insight: Understand how a 4-year-old’s project differs from a 10-year-old’s, and design and coach accordingly.
  • Coding knowledge is a strong plus.

Nice To Haves

  • Portfolio of STEM projects you have built yourself: woodworking, 3D printing, laser cutting, basic electronics, Arduino, Raspberry Pi, Microbits, Scratch.

Responsibilities

  • Curriculum Development: Turn hands-on STEM projects into lesson plans for children ages 3 to 12, covering learning objectives, pacing, scaffolding, and differentiation across age bands.
  • Storytelling and Experience Design: Wrap each project in an immersive theme. Animal worlds. Musical theater. Inventions for people with disabilities. A week of camp should feel like a Disney World ride and connect dots across disciplines. Bring the “why” that captivates a 7-year-old.
  • Hands-On Project Development: Build and prototype. Alongside our Fabricator team and fellow curriculum developers, design and make the STEM projects that campers create: woodworking, basic electronics, Arduino, Microbits, Scratch, and more. Bring your own maker experience to the table, and hold it to the highest standard of quality.
  • Teacher Coaching, at HQ and at Campsites: Build the training materials and run training at HQ. During summer, be at the campsites, observing classrooms in real time, giving teachers immediate feedback, and jumping in when a lesson needs a save.
  • The Operations Translator: Connect your work to the team that packs materials, hires teachers, and runs venues. Meticulous documentation is part of the job.
  • Quality Control: Pilot lessons, gather teacher feedback after every camp week, and iterate. Every project must be fail-proof before it ships to a campsite.

Benefits

  • 401K
  • Health and Dental
  • Paid Time Off
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