Senior UI/UX Designer

Dreamhaven•Irvine, CA
•$104,591 - $174,318

About The Position

Secret Door is seeking a Senior UI/UX Designer to create thoughtful, engaging player experiences for games designed to bring people together. This versatile role combines UX design, UI art, and hands-on implementation in a game engine. The designer will shape how players interact with games, from early concepts and user flows through polished interface art and in-engine implementation. The role contributes throughout development in close collaboration with a multidisciplinary team. The designer will help refine and polish Shadowstone’s UI/UX as the game approaches Early Access in late 2026, and may contribute to other projects as development efforts evolve.

Requirements

  • Professional experience designing UI and player experiences for video games, with an understanding of the unique challenges of interactive products.
  • Strong UX design skills and the ability to create polished UI art.
  • Experience implementing UI in a game engine, ideally Unity, and collaborating with engineers to deliver functional, polished interfaces.
  • Proficiency with Figma for wireframes and interactive prototypes, along with Photoshop, Illustrator, or equivalent tools for creating and refining UI assets.
  • Ability to take ownership of work, navigate ambiguity, communicate proactively, and work effectively with a small, multidisciplinary team.
  • A player-first perspective and a desire to create interfaces that support and enhance the overall play experience.
  • Include a resume, cover letter, and portfolio with relevant game UI/UX samples in the application.

Nice To Haves

  • Experience designing for console interfaces.
  • Experience designing for PC and mobile is especially valuable.

Responsibilities

  • Design player experiences through wireframes, user flows, prototypes, and interaction designs that make gameplay and navigation seamless and intuitive.
  • Develop polished interface elements and help establish a cohesive visual language for game UI, from individual components to complete screens and menus.
  • Implement UI and UX designs directly in a game engine, ensuring interfaces function as intended and meet quality expectations.
  • Develop and adapt interface experiences for PC and mobile, considering console where applicable.
  • Evaluate gameplay and interface experiences, identify opportunities for improvement, and refine solutions through prototyping, testing, and iteration.
  • Help define UI/UX principles, workflows, and processes that make design decisions clear and actionable for the broader team.

Benefits

  • Comprehensive benefits are included as part of total compensation.
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