Snail Games USA is seeking a Senior Technical Artist to join our Art Center and provide hands-on technical art support across multiple Unreal Engine projects. This is a broad, production-focused Technical Artist role that sits at the intersection of art and engineering. You’ll partner with artists, engineers, designers, and other disciplines to solve technical challenges, improve workflows, optimize game content, and help teams deliver high-quality visuals efficiently. We are open to Technical Artists with different areas of specialization. Your strengths may be in rendering and shaders, tools and pipelines, environment workflows, character pipelines, VFX, procedural content, optimization, asset integration, or other areas of technical art. The exact focus of the role may evolve based on project and production needs. The ideal candidate has strong technical-art fundamentals, deep hands-on Unreal Engine experience, and the ability to independently investigate ambiguous problems and turn them into practical, scalable solutions.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed