About The Position

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement. This project is focused on the development of a next-generation first-person VR flight simulation experience built in Unreal Engine 5. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design. We're looking for a Senior Unreal Engine Engineer with deep expertise across gameplay systems, animation, object interactions, physics, UI, C++, and Blueprint development to help drive the technical delivery of an immersive VR flight simulation project. As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.

Requirements

  • Proven experience as a Senior Unreal Engine Engineer, with a strong track record of delivering high-quality technical solutions across multiple areas of game development.
  • Expert-level proficiency in Unreal Engine 5, C++, and Blueprint scripting.
  • Strong understanding of physics systems and simulation principles.
  • Advanced debugging, profiling, and optimisation skills.
  • Strong communication and collaboration skills.

Nice To Haves

  • Experience developing VR titles in Unreal Engine.
  • Experience working on first-person experiences, vehicle gameplay, simulation titles, or flight simulation projects.
  • Familiarity with networking and multiplayer systems.
  • Experience working directly with external clients and stakeholders.

Responsibilities

  • Help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion.
  • Drive the technical delivery of an immersive VR flight simulation project.
  • Architect, develop, and maintain scalable gameplay and game systems.
  • Develop across gameplay, player interactions, animation systems, UI integration, and core game functionality within a production environment.
  • Develop and refine physics mechanics that support realistic and engaging player experiences.
  • Integrate and support game assets, interactive objects, and technical content pipelines while ensuring performance, stability, and maintainability.
  • Identify bottlenecks and deliver performant solutions across complex projects.
  • Provide technical leadership, mentor other engineers, and contribute to technical best practices, architectural decisions, and development planning.
  • Collaborate closely with designers, artists, technical artists, and production teams to achieve project goals.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • Regular progression opportunities.
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