About The Position

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement. This project is focused on the development of a next-generation first-person VR flight simulation experience built in Unreal Engine 5. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design. We're seeking experienced Unreal Engine Game Developers to work across gameplay systems, interactions, animations, UI, UMG, and physics, helping bring a cutting-edge VR flight simulation to life while collaborating closely with designers, artists, and fellow engineers. As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.

Requirements

  • Proven experience developing games in Unreal Engine 5.
  • Strong C++ and Blueprint scripting skills.
  • Track record of delivering features across multiple areas of development.
  • Experience implementing gameplay systems, player interactions, and object behaviours.
  • Understanding of how technical solutions support engaging player experiences.
  • Good knowledge of animation systems, state machines, animation blueprints, and character interactions within Unreal Engine.
  • Experience working with UI systems and Unreal Widgets (UMG).
  • Understanding of physics-driven gameplay and simulation principles.
  • Ability to implement and refine systems that support realistic and engaging interactions.
  • Strong debugging, optimisation, and problem-solving skills.
  • Comfortable collaborating within a multidisciplinary team of designers, artists, and engineers.

Nice To Haves

  • Experience developing VR titles in Unreal Engine.
  • Experience working on first-person experiences, vehicle gameplay, or flight simulation projects.
  • Experience supporting technical design workflows and collaborating closely with Technical Designers.

Responsibilities

  • Develop features across gameplay systems, interactions, animations, UI, UMG, and physics.
  • Shape virtual environments.
  • Prototype interactions.
  • Refine user experiences that balance realism, usability, and immersion.
  • Collaborate closely with designers, artists, and fellow engineers.
  • Debug and optimize systems.
  • Work effectively across gameplay, assets, tools, and technical challenges.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • Working for the world's leading provider of game services.
  • Regular progression opportunities.
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