Senior Technical Artist

Bellota LabsRedwood City, CA
Hybrid

About The Position

At Bellota Labs, we’re building a next-generation poker app that brings rich visuals, smooth gameplay, and polished UI to iOS and Android. The game is live and shipping weekly. Our players expect precision, and so does our team. We’re looking for a Senior Technical Artist to own the UI layer and ensure that every screen a player touches is built with care. You’ll take design comps and bring them to life in Unity with the visual fidelity they deserve, collaborating closely with designers and engineers to ship production-quality experiences. When you see a workflow that could be faster or more reliable, you’ll build the tooling to make it so.

Requirements

  • 7+ years as a Technical Artist or Unity UI Engineer, with a shipped mobile Unity project
  • Deep experience implementing UI in Unity, from design comp to shipped screen, with a strong eye for typography, spacing, and visual polish
  • Strong mobile performance instincts. You profile, you optimize, and you understand what’s expensive on device and why
  • Clean, testable C# that fits a structured architecture
  • You’ve built tools that artists or designers use to create in-game content faster
  • Comfortable interpreting design specs with autonomy and taste. You ask the right questions early, push back when something won’t work on device, and deliver to spec
  • A rapid Git workflow that fits a team shipping continuously
  • Comfortable with hybrid in-office work, or self-directed remote if you’re a strong senior candidate
  • A portfolio that shows shipped UI work in Unity

Nice To Haves

  • Asset pipeline management
  • Automated validation systems
  • Experience with TDD or unit testing in Unity
  • Gambling or regulated industry background
  • AI tooling integrated in your workflow

Responsibilities

  • Implement UI screens and player flows to pixel-perfect spec in Unity, working across Design and Engineering to ship content that looks right and feels right on device.
  • Identify where the UI creation process is slow or error-prone and build editor tools and workflow improvements that make the team faster and more reliable.
  • Own the UI layer and ensure that every screen a player touches is built with care.
  • Take design comps and bring them to life in Unity with the visual fidelity they deserve, collaborating closely with designers and engineers to ship production-quality experiences.
  • Build tooling to make workflows faster and more reliable.

Benefits

  • The opportunity to define the UI layer of a growing product and contribute to our development tooling from the ground up
  • Close collaboration with a seasoned engineering and design team who care about craft
  • Ownership and creative freedom within a supportive, technically strong environment
  • Flexible work arrangement
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