GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our names on. If you love building environments and believable spaces we’d like to meet you. Our headquarters is based in Orlando, FL! Talent Pipeline Posting Notice Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise. We are seeking a Senior Lighting Artist to create high-quality real-time lighting and help guide lighting execution across GameSim projects. This is a hands-on senior role with leadership responsibilities. In addition to producing lighting work, you will review the work of other artists, provide clear direction and feedback, help organize lighting tasks, and ensure that scenes meet the visual and technical quality bar established by Art Direction and the client. You will collaborate closely with Art Directors, Environment Artists, Technical Artists, VFX Artists, Designers, Engineers, Producers, clients, and partner studios. You will help translate creative direction into practical lighting solutions that support mood, gameplay readability, environmental storytelling, narrative, and performance. This role may oversee the day-to-day work of other lighting artists or multidisciplinary artists contributing to lighting. It does not necessarily include formal people-management responsibilities, but it requires accountability for team output, effective mentorship, and the ability to raise concerns when work is at risk of missing quality, schedule, or technical expectations.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed