Homa is hiring a Senior Level Designer to own the level design area for a hybrid casual RPG. The role is part of a small, AI-native game team preparing to launch. The designer will shape the player experience through levels that bring combat, heroes, art, and features together, and will have autonomy to set the level design roadmap, make design decisions, and ship work. A dedicated level editor and AI-powered level generation pipeline will be available from the start. The position is remote and open to multiple countries, primarily within European time zones (UTC to UTC+3).
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed