The Senior Level Designer will be the first level designer on a new game team, responsible for designing the entire level experience for a large open world in Unreal Engine 5. The world should reward exploration, provide appealing spaces for factory building, and visibly change in response to player actions. Factory-game experience is not required. The position works with design, art, and engineering to develop tools, workflows, and performance, and includes playtesting and iteration. The studio is fully remote, works in English, and collaborates during CET core working hours of approximately 11:00–15:00. Applicants must be employed directly inside Germany.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed