The Senior Designer, Experiential owns the creative development and direction of True Anomaly’s events experiences. You develop experiential concepts and creative direction that make complex technology tangible and create a clear, memorable experience of the company. Working from creative and business strategy, you define how True Anomaly shows up physically at events; the spatial form, narrative journey, and environmental expression. For assigned work, you define the concept, narrative, user journey, visual language and environmental expression, then maintain that creative direction through install and event launch. Our Principal, Experiential & Environmental Design owns the broader vision and standards for True Anomaly’s physical expression. You work closely with them and apply and extend that overarching direction within events, partnering with Creative Strategy and Business Development on where and why the company should show up, and with production teams that own the operational planning and delivery.
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Job Type
Full-time
Career Level
Senior