About The Position

We are seeking an experienced 3C programmer with strong expertise in implementing combat-related features within Unreal Engine, ideally in a multiplayer context. This person will work closely with other teams to understand their needs, contribute to architectural decisions, and develop robust, scalable solutions, all with the goal of delivering the best possible game feel. The team has 4 members, and the role will be: Senior GPP - 3C. This role involves working mostly with design, but also with other GPP teams and the animation team.

Requirements

  • Strong expertise in implementing combat-related features within Unreal Engine.
  • Experience in a multiplayer context is ideal.
  • Deep Unreal Engine expertise.
  • Ability to understand the needs of other teams.
  • Ability to contribute to architectural decisions.
  • Ability to develop robust, scalable solutions.
  • Ability to deliver the best possible game feel.
  • Ability to fine-tune character movement, input systems, and camera behaviour.
  • Ability to mentor junior programmers.
  • Ability to foster best practices in 3C system development and real-time optimization.
  • Ability to deliver at least one combat-related feature with a high level of technical quality and clear technical and user documentation.
  • Ability to actively support the 3C team by sharing knowledge and best practices.

Nice To Haves

  • Experience in a multiplayer context.

Responsibilities

  • Develop, optimize, and maintain core gameplay systems related to Character, Controls, and Camera (3C), ensuring fluid and responsive player interactions.
  • Collaborate with designers and animators to fine-tune character movement, input systems, and camera behaviour for an exceptional player experience.
  • Mentor junior programmers, fostering best practices in 3C system development and real-time optimization.
  • Create high quality 3C features.
  • Contribute to technical decision-making.
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