Gameplay Programmer

Velan StudiosTroy, NY
$100,000 - $160,000Hybrid

About The Position

Velan Studios -- creators of Mario Kart Live, Knockout City, Midnight Murder Club, and more -- is looking for experienced gameplay programmers. This is a highly collaborative role, working closely with artists, designers, and other programmers. Some things you might find yourself doing in this role: Brainstorming new game mechanics with the team. Jumping into game code/script to implement. Modifying the level editor to support a new game mechanic. Presenting a rough version of a new mechanic to the team and gathering feedback. Taking a rough version of a game mechanic to a shippable state. A few notes about how we do gameplay programming at Velan: A gameplay programmer is not just a coder. You are expected to make meaningful contributions to creative design. While gameplay is an area of expertise, we do not hire programmers so that they may work exclusively in one specialized area. Rather we believe programmers should own areas of our technology and be trusted to work across the codebase. Velan works on all kinds of games, from augmented reality driven kart racers to shooters played in the dark. But all our games are designed to bring people together to have fun. Most of our games are built on our internal engine and tools. We believe that owning our tech gives us certain technical superpowers.

Requirements

  • At least five years of professional experience creating game mechanics and related systems.
  • Experience working on networked multiplayer games is a plus.
  • Most of our games are implemented in a mix of C/C++ and a proprietary scripting language. You should be comfortable in C/C++.
  • Our curiosity drives us. You must be deeply curious about something and have some evidence of that curiosity. We are looking for candidates that demonstrate a pattern of persistent and self-motivated exploration.

Nice To Haves

  • Experience working on networked multiplayer games is a plus.

Responsibilities

  • Brainstorming new game mechanics with the team.
  • Jumping into game code/script to implement.
  • Modifying the level editor to support a new game mechanic.
  • Presenting a rough version of a new mechanic to the team and gathering feedback.
  • Taking a rough version of a game mechanic to a shippable state.

Benefits

  • health, dental, vision, life, and disability insurance
  • a retirement savings plan
  • paid holidays
  • flexible time-off benefits
  • potential annual bonuses (though they are not guaranteed)

Stand Out From the Crowd

Upload your resume and get instant feedback on how well it matches this job.

Upload and Match Resume

What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

11-50 employees

© 2024 Teal Labs, Inc
Privacy PolicyTerms of Service