About The Position

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Are you ready to help revolutionize the video game industry with your passion for production management and outstanding organizational skills? We are currently looking for a Project Manager to join our team. As a Project Manager on Dead by Daylight, you will contribute to the effective management of the various planning and execution phases of a project, as well as team management, while ensuring rigorous task tracking, coordination, and communication across multidisciplinary teams.

Requirements

  • Minimum of 6 years of experience in the video game industry.
  • Minimum of 3 years of experience in production coordination multidisciplinary teams within the video game.
  • Minimum of 1 year of relevant experience managing individual contributors.
  • Strong understanding of production planning, schedules, and project management.
  • Experience with tools such as JIRA, Confluence, etc.
  • Strong organizational and follow-up skills with multidisciplinary teams, with the ability to manage multiple priorities in parallel and identify and escalate risks.
  • Excellent communication skills and fluency in both French and English.

Nice To Haves

  • Experience with gameplay character development.

Responsibilities

  • Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed.
  • Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
  • Support the team in day-to-day activities, remove blockers, and follow up as needed to maintain production momentum and efficiency.
  • Ensure clear and effective communication across teams, fostering a shared understanding of game design, development processes, and expected deliverables.
  • Keep the team aligned on the right priorities throughout production, promoting motivation and timely delivery of milestones.
  • Lead and support individual contributors in achieving their goals.
  • Keep stakeholders informed of progress, risks, and issues, and produce appropriate documentation, plans, and status reports.
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