Product Designer

ARB Interactive•Miami, FL

About The Position

ARB Interactive is hiring a Senior Product Designer to help build Modo, a mobile-first social gaming platform. The designer will own the design process from early discovery through launch and iteration, working closely with product and engineering. The role extends beyond screens to explore motion, sound, haptics, and other interactions that make the product engaging. The team is lean, collaborative, and AI-first, with room to experiment and shape design and development practices.

Requirements

  • At least 3 years of product design experience.
  • A strong portfolio of shipped work demonstrating end-to-end project ownership.
  • Strong UX and UI fundamentals, including hierarchy, typography, spacing, color, interaction design, complex flows, and edge cases.
  • Strong Figma skills and experience using Claude Code or Codex to accelerate work, prototype ideas, and solve problems; able to show how AI improved the design process.
  • Comfort with ambiguity and ability to keep work moving without constant oversight.
  • Ability to consider business impact and evaluate results using feedback, testing, and product metrics.
  • Knowledge of frontend basics, responsive design, design systems, and designing within an existing codebase's styling.
  • Clear communication, constructive feedback skills, and ability to work during overlapping team hours.

Nice To Haves

  • Experience in gaming, iGaming, social casino, sweepstakes, or other regulated industries.
  • Understanding of game design, player engagement, reward mechanics, and progression systems.
  • Experience with Rive, After Effects, Blender, Unity, or Spline.
  • Experience with AI tools such as ElevenLabs, Higgsfield, or similar.
  • AI-built apps, side projects, or prototypes, ideally including minor frontend changes in a real codebase.
  • Familiarity with React, frontend workflows, A/B testing, or product analytics.

Responsibilities

  • Learn about players, the product, and the codebase to identify opportunities to improve the experience.
  • Deliver an initial end-to-end project in collaboration with product and engineering.
  • Own design from discovery through UX flows, UI, prototyping, design QA, and launch.
  • Challenge assumptions, explore alternatives, and recommend well-supported solutions.
  • Design mobile-first journeys that account for user states, edge cases, accessibility, and regulatory constraints.
  • Work closely with engineering and iterate based on product performance.
  • Use motion, sound, haptics, and effects to enhance rewards and product moments.
  • Build functional prototypes with AI and explore working directly in the codebase.
  • Find ways to improve the speed and quality of the design workflow.
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