As a Principal Technical Artist, you will provide support building and delivering key technologies and workflows that enable artists and designers to quickly implement visual content into our games. The ideal candidate will have a strong eye for art quality and knowledge of real-time requirements and constraints. You will act as a bridge between art and engineering, demonstrating superior communication skills to facilitate problem solving between departments while adding new ideas, new techniques, and working with the latest technologies to create world-class games. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed