Technical Artist

Bloober Team SAKrakow, 12
Hybrid

About The Position

Bloober Team is seeking a Technical Artist to join their game development studio. This role offers the opportunity to co-create and contribute to exciting new horror-infused games in a collaborative and inclusive environment. The company emphasizes a solid financial foundation, a clear vision for the future, and a passionate team of dedicated individuals. This is presented as more than just a job, but an opportunity to be part of something special.

Requirements

  • Previous experience working in Unreal Engine 5.
  • Experience in scripting/programming in HLSL, BP, Python.
  • Previous experience in creating tools for artists.
  • Previous experience in procedural content generation.
  • Previous experience in creating pipelines.
  • Experience in profiling and possessing the ability to detect limitations on performance.
  • Excellent communication skills as you will be working with a bunch of artists and other departments.
  • Strong problem-solving skills.

Nice To Haves

  • Experience in C++ and VEX.
  • Experience in Houdini.
  • Proficiency in Substance Designer.
  • Experience with PS5/XBox/NS2.

Responsibilities

  • Working closely with artists and programmers.
  • Creating tools for artists and helping automate creation processes.
  • Creating and maintaining tools for procedural content generation.
  • Researching, developing, and maintaining different art pipelines.
  • Upholding the most optimized and coherent content.

Benefits

  • earnings fitting to your skills and experience
  • possibility of long-term cooperation on current and upcoming projects
  • work in a creative environment, in a committed team of game enthusiasts
  • flexible working hours
  • days off
  • private healthcare
  • working with new technologies
  • remote or onsite work according to your preferences
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