Apple Inc. is hiring a Performance and Modeling Engineer in Austin, Texas. The role works with driver, compiler, and design engineers to improve GPU performance; validate feature functionality and quantify performance benefits; and implement solutions in hardware and software. The engineer conducts directed studies and addresses performance challenges unique to mobile GPUs, helping drive the architecture of next-generation mobile products through measurements, simulations, benchmarking, and competitive analysis. The position also debugs GPU performance issues with design engineers, conducts GPU performance tests, collaborates with software teams to develop GPU models for different sections, and builds tools that support efficient measurement, communication, and improvement of GPU performance. The position is 40 hours per week.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time