True Anomaly is hiring a Perception Engineer to architect and deploy perception systems for space-based missile defense. The role turns multi-band infrared and visible imagery into a physical understanding of objects in space, including under changing illumination, occlusion, and maneuver conditions. The engineer owns the perception stack from phenomenology and algorithm design through software- and hardware-in-the-loop validation and integration into flight software running on space-qualified processors with strict power and timing budgets. The work includes image processing, multi-object tracking, and discrimination; physics-based modeling of object signatures; and statistical verification of algorithm performance. This is an onsite position for candidates based near Denver, Colorado, or Long Beach, California. Applicants must be U.S. citizens and eligible for a DoD Secret or TS/SCI clearance. U.S. Government space technology export-control authorization requirements also apply.
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Job Type
Full-time
Career Level
Mid Level