True Anomaly is seeking a Perception Engineer to architect and deploy perception systems for space-based missile defense. The role develops algorithms that interpret multi-band infrared and visible imagery to detect, track, and discriminate objects in space, including in sunlight, shadow, and scenes with Earth in the background. The work applies physics-based understanding of radiometry, thermal behavior, optics, and detector effects to make perception results trustworthy. The engineer owns the perception stack end to end, from phenomenology and algorithm design through software- and hardware-in-the-loop validation and integration into flight software. Systems must maintain custody of multiple closely spaced objects through occlusions and maneuvers, and run on space-qualified processors within strict power and timing budgets. The position is onsite and intended for candidates based near Denver, Colorado, or Long Beach, California.
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Job Type
Full-time
Career Level
Mid Level