Lead UX Designer

Turtle Rock Studios•Irvine, CA
•$140,000 - $195,000

About The Position

Turtle Rock is seeking a hands-on Lead UX Designer to help define the player experience for an upcoming PC and console game. Working with the UI/UX Director, this person will shape the vision for the HUD, menus, and in-game navigation; lead and mentor the UX team; and remain actively involved in design and prototyping in Unreal Engine 5. The role turns complex gameplay challenges into clear, compelling experiences, validates ideas rapidly in-engine, and helps deliver high-quality UX from concept through launch. The Lead UX Designer will guide UX direction across game features and systems, prototype interactions with UMG and Blueprints, and collaborate with designers, engineers, UI artists, UI technical artists, and producers. They will promote accessibility and usability, conduct user testing and competitive analysis, use player feedback to prioritize improvements, and scope UX work to support incremental delivery.

Requirements

  • 7+ years of experience in UX design for AAA games, ideally shooter titles, including at least 2 years in a lead role guiding other designers.
  • Hands-on UE5 experience in a professional production environment, with the proven ability to prototype and iterate independently in-engine using UMG and Blueprints.
  • Working knowledge of Common UI, data binding, and input mapping.
  • Deep understanding of PC and console UX, controller navigation, mouse/keyboard interactions, and accessibility.
  • Proficiency in Figma, Adobe Creative Suite, or similar prototyping tools.
  • A portfolio showcasing outstanding UX solutions, shipped game interfaces, and examples of hands-on interactive prototyping.
  • Exceptional UX design skills, including interaction design, information architecture, visual hierarchy, usability, and player-centered design.
  • Experience leading designers, with the ability to drive UX decisions in the designer's area and align with the UI/UX Director on direction.
  • Ability to scope, estimate, prototype, and iterate efficiently within a fast-paced production environment.
  • Solid communication and collaboration skills across disciplines in a fast-paced, iterative environment.
  • Passion for games and awareness of emerging UX trends.

Responsibilities

  • Help shape and carry out the UX vision set with the UI/UX Director, keeping the experience coherent across features.
  • Create functional interactive prototypes directly in Unreal Engine 5 using UMG and Blueprints to validate interactions and iterate quickly.
  • Develop wireframes, user flows, and interactive prototypes aligned with game mechanics and player needs.
  • Lead UX design across HUDs, menus, control schemes, and gameplay flows from concept to implementation.
  • Contribute to creating a scalable design system.
  • Partner with game designers, engineers, UI artists, UI technical artists, and producers to integrate UX into features and systems.
  • Translate validated designs into production-ready experiences and represent UX in planning discussions.
  • Set standards for accessible design, usability, readability, and controller interactions.
  • Run user testing and competitive analysis, turning player feedback into clear priorities.
  • Playtest with the studio and design team to review and iterate on in-game UX.
  • Scope and estimate UX work, break experiences down to ship value incrementally, and make trade-offs between fidelity and functionality.
  • Mentor and support UX designers and guide day-to-day priorities.

Benefits

  • 100% medical, dental, and vision coverage for you and your family.
  • Retirement Savings Plan Matching.
  • Career Improvement Plan.
  • Flexible work arrangements: in-house, hybrid, and remote.
  • Generous time off policy.
  • Company events, in-person and virtual.
  • Fully stocked kitchen and sponsored food trucks.
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