Junior Game System Designer (Mobile Game)

IGG.com CanadaVancouver, BC
CA$50,000 - CA$55,000Onsite

About The Position

IGG Canada is seeking a Junior Game System Designer for their mobile game development studio in Vancouver, BC. This role is ideal for recent graduates with a passion for game design and a relevant educational background. IGG Canada is part of IGG, a global interactive entertainment company focused on mobile games. The studio offers a modern, collaborative work environment with scenic views, aiming to inspire creativity. This position offers an opportunity to contribute to games enjoyed by millions worldwide and shape the future of mobile gaming.

Requirements

  • Educational background in Game Design, Game Development, Computer Science, Interactive Media, or other related disciplines.
  • Relevant internship, academic project, or personal game development experience is considered an asset.
  • Knowledge of game systems gained through coursework, personal projects, internships, or game analysis is preferred.
  • Familiarity with live-service mobile games is considered an asset.
  • Passionate about games and interested in gameplay and system design.
  • Basic understanding of gameplay mechanics, progression systems, and player experience through gameplay, study, or personal research.
  • Enjoy playing games and demonstrate curiosity and analytical thinking toward game systems and player experiences.
  • Familiarity with SLG games (such as Kingshot, Whiteout Survival, Lands of Jail, or similar titles) is considered an asset.
  • Proficiency in Word, Excel, and other Microsoft Office applications.
  • Familiarity with the Unity game engine for reviewing and testing game builds (no programming required).
  • Experience using AI tools such as ChatGPT, Gemini, Claude, or similar AI tools to support game design, documentation, research, reference generation, and workflow efficiency is preferred.
  • Strong analytical and problem-solving abilities.
  • Excellent communication and collaboration skills.
  • Strong organizational skills with the ability to manage multiple priorities in a fast-paced environment.
  • Must be legally authorized to work in Canada without current or future employer sponsorship.

Nice To Haves

  • Recent graduates are encouraged to apply.
  • Candidates with a relevant educational background and a passion for game design are welcome.
  • Relevant internship, academic project, or personal game development experience is considered an asset.
  • Knowledge of game systems gained through coursework, personal projects, internships, or game analysis is preferred.
  • Familiarity with live-service mobile games is considered an asset.
  • Familiarity with SLG games (such as Kingshot, Whiteout Survival, Lands of Jail, or similar titles) is considered an asset.
  • Experience using AI tools such as ChatGPT, Gemini, Claude, or similar AI tools to support game design, documentation, research, reference generation, and workflow efficiency is preferred.

Responsibilities

  • Design engaging gameplay features that enhance player enjoyment and retention, under the direction of the Lead Designer.
  • Ensure game mechanics, level progression, and in-game systems deliver a rewarding and immersive experience.
  • Prepare gameplay and system function documents, along with related art resource requirements, ensuring the final in-game functionality meets expectations.
  • Drive system projects to completion, liaising with art and programming teams to ensure timely delivery.
  • Conduct product testing for assigned projects, regularly inspect the game for issues, and address any deficiencies.
  • Utilize AI tools to support game design workflows by creating effective prompts, generating design references, exploring gameplay concepts, drafting documentation, and accelerating iteration.
  • Perform additional tasks as assigned by the team.

Benefits

  • Comprehensive health, dental, vision, and prescription coverage after completing 3-month probationary period.
  • 18 days of accrued paid vacation and sick leave.
  • Reimbursement for Active Living Benefits and Training/Development fees after completing 3-month probationary period.
  • Paid studio closure during the week between Christmas and New Year's
  • Paid statutory holidays after 30 days of employment.
  • RRSP matching after 1 year.
  • Monthly commuter allowance after completing 3-month probationary period.
  • Monthly team lunches.
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