Nintendo of America is hiring a Manufacturing Engineering intern for its 10-week summer internship program, running between June 14 and August 20. The intern will contribute to the Manufacturing Engineering team by developing engineering solutions for packaging, production jigs, displays, fixtures, and other business needs. The role offers hands-on project experience, mentoring, networking, and exposure to company leaders. The position is 100% onsite in Redmond, Washington, and requires working 40 hours per week throughout the internship. The intern will collaborate with cross-functional partners to define project requirements and validation plans, develop concepts through engineering analysis and 3D models, and build mockups and prototypes. They will test designs, communicate findings and recommendations to stakeholders, refine solutions to meet objectives, and support related team projects. The internship pays $35 per hour. It includes paid sick and holiday time, a local transit pass, and access to the onsite fitness center. Interns are not eligible for full-time employee benefits such as healthcare or a 401(k). Visa sponsorship is not available, and applicants must be legally authorized to work in the United States.
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Career Level
Intern