Intern – IT Platform Engineer

Nintendo•Redmond, WA
•Onsite

About The Position

Nintendo of America is hiring an IT Platform Engineer intern to contribute to infrastructure modernization and operational initiatives on its IT Platform Engineering team. The internship runs for 10 weeks during the summer, from June 14 through August 20, and requires 40 hours per week onsite in Redmond, Washington. Interns gain hands-on work experience and receive mentoring, networking opportunities, and exposure to industry leaders. The application deadline is December 1, 2026. The internship pays $35 per hour and includes paid sick and holiday time, a local transit pass, and access to the onsite fitness center. Due to the limited duration of the role, interns are not eligible for full-time employee benefits such as healthcare or a 401(k). Applicants must be legally authorized to work in the United States; visa sponsorship is unavailable.

Requirements

  • Have a GPA of 3.0 or higher.
  • Be currently enrolled in an accredited college or university, with a graduation conferral date between May 2027 and June 2028.
  • Be pursuing a degree in Computer Science, Information Technology, Information Systems, Computer Engineering, Data Analytics, Cloud Computing, or a related field.
  • Have basic scripting or automation knowledge using PowerShell, Bash, or Ansible.
  • Have a basic understanding of Windows and/or Linux administration.
  • Have experience with system development technologies, patterns, and best practices.
  • Be familiar with Git, GitHub, or source control concepts.
  • Be able to analyze data and identify patterns or trends.
  • Have strong documentation and organizational skills.
  • Be able to quickly learn new technologies and technical concepts.
  • Be proficient with Microsoft Office Suite, including Outlook, Word, Excel, and PowerPoint.
  • Be legally authorized to work in the United States; visa sponsorship is not available.
  • Be able to work 40 hours per week onsite for the 10-week summer internship from June 14 through August 20.

Nice To Haves

  • Foundational knowledge of servers, virtualization, networking, storage, system interactions, and cloud platforms such as Azure, AWS, or GCP.

Responsibilities

  • Contribute to infrastructure modernization and operational initiatives with Nintendo’s IT Platform Engineering team.
  • Develop and test infrastructure automation using scripting and workflow tools.
  • Advance observability and monitoring through data collection, dashboards, and reporting.
  • Analyze infrastructure and operational data to identify trends and recommend improvements.
  • Collaborate with engineers in project meetings and platform modernization initiatives.

Benefits

  • Paid sick time
  • Paid holiday time
  • Local transit pass
  • Access to the onsite fitness center
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