Instructor, Simulation and Gaming Development-9 Month

Cape Fear Community CollegeWilmington - Downtown Campus, NC
Onsite

About The Position

Provide classroom instruction to college students through lecture, demonstration, laboratory exercises, handouts, responding to questions, and testing. The successful candidate will maintain and participate in the continued development of the studios and assist students during class as well as during studio/lab hours. This role involves advising students on class scheduling, attending faculty and advisory committee meetings, and participating in student recruitment efforts. The instructor will also participate in curriculum development, evaluation, and change, ensuring the curriculum prepares students for the profession.

Requirements

  • MFA or equivalent degree in Game Design or Digital Arts or MS in Computer Science
  • Proficiency in one of the following skills: Game Design, 3D Modeling, Animation, coding (specifically C++)
  • Knowledge of classroom and laboratory instructional techniques and procedures
  • Knowledge of principles and procedures of academic and instructional techniques and procedures
  • Knowledge of current trends, research and development in the area of assignment
  • Knowledge of principles and techniques involved in test development and administration
  • Ability to interpret and apply College goals, objectives, policies, procedures, rules, and regulations
  • Ability to communicate clearly and respectfully, both orally and in writing
  • Ability to establish and maintain cooperative working relationships with those contacted in the course of work
  • Maintain effective audio-visual discrimination and perception needed for making observations, reading and writing, communicating with others, operating assigned equipment, and handling varied tasks simultaneously
  • Maintain physical condition appropriate to the performance of assigned duties and responsibilities, which include standing or sitting for extended periods of time, operating assigned equipment, handling varied tasks simultaneously, and bending, stooping, climbing, lifting up to 50 pounds
  • Maintain mental capacity, which allows for making sound decisions, responding to questions, and demonstrating intellectual capabilities

Nice To Haves

  • Experience using Unreal Engine 5

Responsibilities

  • Provide classroom and laboratory instruction to students
  • Prepare lesson plans and schedule classroom activities
  • Develop and prepare supplemental materials to enhance textbook lessons
  • Develop and prepare tests to evaluate student performance
  • Maintain a grade record of individual scores
  • Provide classroom demonstrations on material, technique, and various equipment and machinery; develop laboratory assignments to provide hands-on experience as appropriate
  • Maintain accurate records of student attendance and performance
  • Maintain material and supply inventories for the course(s) taught
  • Maintain and submit all required paperwork in a neat, accurate, and timely fashion, including but not limited to class rosters, registration forms, pay sheets, attendance forms, and grade rosters
  • Be punctual and professional
  • Support a friendly working environment
  • Work cooperatively with other faculty members to coordinate shared facility areas and supplies
  • Assess the relevancy and impact of various lessons and recommend improvements as needed
  • Perform other duties and responsibilities as assigned
  • Participate in curriculum development, evaluation and change; ensure that the curriculum contributes to the development of skills, knowledge and abilities, which prepare students to enter into the profession
  • Advise students on class scheduling
  • Attend faculty and advisory committee meetings as required
  • Participate in student recruitment efforts
  • Maintain and participate in the continued development of the studios
  • Assist students during class as well as during studio/lab hours
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