About The Position

The Platform Architecture Graphics group is seeking a Graphics Engineer to expand the capabilities of future Apple Silicon GPUs and enable new customer experiences. The role involves hardware performance analysis, graphics algorithm research and optimization, and development of modeling tools and infrastructure for exploratory design and performance studies. The engineer will collaborate with Metal framework and driver teams to enable next-generation Metal API features, and will prototype new graphics techniques—including AI/ML-enhanced algorithms—to improve user experiences across products and applications. The role also tracks trends in graphics hardware, software, and application types to help guide product development directions.

Requirements

  • Bachelor of Science degree.
  • Experience in the design or architecture of real-time graphics hardware systems.
  • Experience with software architecture and development.
  • 10+ years of relevant industry experience.
  • Experience working with cross-functional teams to understand product requirements.
  • Experience implementing graphics algorithms and writing shader code, such as GLSL, HLSL, OpenCL, or CUDA.
  • Experience applying machine learning techniques to graphics algorithms or hardware design.
  • Experience in performance analysis and optimization of graphics algorithms.
  • Experience building prototypes and models to validate key details of architectural changes.
  • Experience writing architectural specifications and requirements.

Nice To Haves

  • Master's or Ph.D. degree in computer science, computer engineering, electrical engineering, or equivalent.

Responsibilities

  • Assist with hardware performance analysis, graphics algorithm research, and optimization.
  • Contribute to developing modeling tools and infrastructure for exploratory design and performance studies.
  • Collaborate with Metal framework and driver teams to enable next-generation Metal API features.
  • Prototype and help develop new graphics techniques, including AI/ML-enhanced algorithms, to improve user experiences.
  • Track trends in graphics hardware, software, and application types and assist in guiding product development directions.
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