The Platform Architecture Graphics group at Apple is seeking a dedicated Graphics Architect to expand the capabilities of future Apple Silicon GPUs and enable new customer experiences. The role focuses on graphics hardware performance analysis, graphics algorithm research and optimization, and development of modeling tools and infrastructure for exploratory design and performance studies. The architect will partner with Metal framework and driver teams on next-generation Metal API features, prototype new graphics techniques—including AI/ML-enhanced algorithms—and help guide product development by assessing trends in graphics hardware and software across application types.
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Job Type
Full-time
Career Level
Senior