Gameplay Engineer - Agency Contract

Playground Games
•Onsite

About The Position

Playground Games is seeking an experienced Gameplay Engineer to support the Forza Horizon live team at its studio in Leamington Spa. The role is based on site and is engaged through a managed service provider. The expected duration of the work is 18 months; contractual details and onboarding are handled by the provider. Visa sponsorship is unavailable for this role. The engineer will work with art, design, and engineering teams to deliver gameplay, UI, and core technology features for the Forza Horizon 6 live programme, using the studio’s proprietary engine. The role calls for an autonomous, craft-focused engineer with strong C++ skills and a proven games-development track record. Playground Games describes itself as a first-party Xbox Game Studio focused on making genre-defining games that are accessible, beautiful, and fun. The company states that it is an equal opportunity employer committed to diversity, inclusion, equity, and a safe, welcoming working environment. Reasonable accommodations are available to applicants on request.

Requirements

  • Experience in Gameplay or UI engineering, with demonstrable work on at least one published title; AAA experience is ideal.
  • Strong C++ experience.
  • Excellent task planning and a delivery-focused mindset.
  • A genuine passion for video games.
  • Ability to work autonomously.

Nice To Haves

  • Experience on a published AAA title.

Responsibilities

  • Implement gameplay and UI features for the existing Forza Horizon 6 live programme.
  • Develop core gameplay, UI, and engine features within the studio’s custom proprietary engine.
  • Work closely with the Design team to empower them through technology.
  • Collaborate effectively as a member of a large, multidisciplinary team.
  • Identify and carry out improvements to code systems and processes.
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service