We are seeking a Senior NPC/Gameplay Engineer to build game features that bring characters to life in Unreal Engine 5. The role focuses on how players and NPCs move, act, react, and interact with the world and each other, and on translating those behaviors into believable, responsive animation. This position works across NPC behavior, gameplay, and animation, using a wide range of Unreal systems and partnering closely with animators and designers to take features from initial concepts through polished in-game results. The successful candidate will care about both how a character looks and feels while performing an action and the logic behind that action. This is a full-time, on-site role in San Rafael, California. The office is near downtown San Rafael, transit stations, and freeways. The base pay range is $170,000 to $190,000 per year. Actual compensation depends on market location and job-related knowledge, skills, and experience. Regular full-time employees are offered vacation time, sick time, company holidays, parental leave, medical, dental, and vision insurance, life and disability insurance, and 401(k) matching. Certain roles may also be eligible for a bonus and equity.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed