Gardens Interactive is hiring a Gameplay Engineer to craft tactile, immersive gameplay systems for its multiplayer fantasy adventure. The engineer will partner with designers to understand creative intent, implement features in Unreal Engine using C++ and Blueprints, and apply architectural expertise to support iterative development. The role helps connect players to the game world and enables exploration, interaction, and memorable multiplayer moments. The Gameplay Engineer will own the technical architecture and implementation of multiple gameplay features, working with design and production to realize creative goals and balance priorities. They will collaborate with design, art, and animation, advocate for strong game feel, and help improve game stability and development workflows. The position reports to the Lead Gameplay Engineer and works closely with gameplay engineers and other disciplines. Gardens is a fully distributed studio. Applicants must be authorized to work in the United States or Canada, and willing to work within North American time zones (EST–PST).
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed