Game System Designer (Mobile Game)

IGG.com CanadaVancouver, BC
CA$50,000 - CA$80,000Onsite

About The Position

IGG Canada is looking for a Game Designer to join their growing team in Vancouver. The ideal candidate is creative, analytical, and excited about designing engaging gameplay experiences. IGG Canada is a premium mobile game and video production studio located in Vancouver, BC, and is part of IGG (I Got Games), a global interactive entertainment company specializing in the development and publishing of mobile games. The company has studios across China, the Philippines, Singapore, the United States, and Canada. This role will contribute to shaping the next generation of mobile gaming.

Requirements

  • 3+ years of professional experience in mobile game system design.
  • Experience designing systems for SLG mobile games is strongly preferred.
  • Experience with live-service mobile games or ongoing game operations is an asset.
  • Passion for mobile games with a strong understanding of gameplay mechanics, player experience, and progression systems.
  • Actively play mobile games and demonstrates the ability to analyze game systems and features.
  • Experience playing SLG titles such as Kingshot, Whiteout Survival, Lands of Jail or similar games is considered an asset.
  • Proficiency in Word, Excel, and other Office software.
  • Familiarity with the Unity game engine for reviewing and testing game builds (no programming required).
  • Experience using AI tools such as ChatGPT, Gemini, Claude, or similar AI tools to support game design, documentation, research, reference generation, and workflow efficiency is preferred.
  • Strong analytical and problem-solving abilities.
  • Excellent communication and collaboration skills.
  • Strong organizational skills with the ability to manage multiple priorities in a fast-paced environment.
  • Must be legally authorized to work in Canada without current or future employer sponsorship.

Nice To Haves

  • Experience designing systems for SLG mobile games is strongly preferred.
  • Experience with live-service mobile games or ongoing game operations is an asset.
  • Experience playing SLG titles such as Kingshot, Whiteout Survival, Lands of Jail or similar games is considered an asset.
  • Experience using AI tools such as ChatGPT, Gemini, Claude, or similar AI tools to support game design, documentation, research, reference generation, and workflow efficiency is preferred.

Responsibilities

  • Design engaging gameplay features that enhance player enjoyment and retention, under the direction of the Lead Designer.
  • Ensure game mechanics, level progression, and in-game systems deliver a rewarding and immersive experience.
  • Prepare gameplay and system function documents, along with related art resource requirements, ensuring the final in-game functionality meets expectations.
  • Drive system projects to completion, liaising with art and programming teams to ensure timely delivery.
  • Conduct product testing for assigned projects, regularly inspect the game for issues, and address any deficiencies.
  • Utilize AI tools to support game design workflows by creating effective prompts, generating design references, exploring gameplay concepts, drafting documentation, and accelerating iteration.
  • Perform additional tasks as assigned by the team.

Benefits

  • Comprehensive health, dental, vision, and prescription coverage after completing 3-month probationary period.
  • 18 days of accrued paid vacation and sick leave.
  • Reimbursement for Active Living Benefits and Training/Development fees after completing 3-month probationary period.
  • Paid studio closure during the week between Christmas and New Year's
  • Paid statutory holidays after 30 days of employment.
  • RRSP matching after 1 year.
  • Monthly commuter allowance after completing 3-month probationary period.
  • Monthly team lunches.
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