Temporary Environment Artist

Gunfire GamesAustin, TX
$60,000 - $105,000Remote

About The Position

Gunfire Games is seeking a Temporary Environment Artist to help us create incredible and breathtaking environments for our upcoming titles. The ideal candidate has a deep understanding of texture creation, shape language, and world-building. Required to be a self-starter, must be motivated and willing to work with minimal supervision. The position may be performed remotely (within the United States), although the ability to be on-site is preferred.

Requirements

  • 1+ years of professional art experience in game development, honing your skills and contributing to engaging game worlds and assets.
  • Proficient with Unreal Engine, Substance Painter, Zbrush, and 3ds Max, leveraging these tools to create high-quality 3D assets and environments.
  • Strong modeling and texturing skills, ensuring your work is both visually stunning and optimized for game performance.
  • Solid understanding of artistic principles and apply this knowledge to create visually appealing, functional assets.
  • Expertise in world- and level-building, with the ability to create immersive levels that meet design and gameplay needs while enhancing the overall player experience.
  • Experience with physically based materials, using them to create realistic and visually striking textures and surfaces.
  • Solid organizational skills, adhering to asset budgets and management practices to ensure the project's efficiency and scalability.
  • Excellent communication skills, can articulate your process clearly, and welcome critical feedback to continuously improve your work.
  • Strong willingness to learn and adapt to new commercial and proprietary software, always seeking ways to enhance your skill set and contribute to the team’s success.
  • Physically based in the U.S. and legally able to work without employer sponsorship for an indefinite period of time.

Nice To Haves

  • Shipped an AAA game
  • Unreal Engine 5 experience

Responsibilities

  • Use commercial and proprietary software to create high-quality 3D art assets that meet the project’s functional, artistic, and technical specifications.
  • Leverage your understanding of game design, engine capabilities, and platform limitations to ensure your work aligns with both creative and technical goals.
  • Take direction on style and technique, aligning your work with the project's artistic direction and maintaining consistency across assets.
  • Implement feedback efficiently and effectively, refining your work to meet project objectives without compromising the overall vision.
  • Keep communication consistent among the art team, production, and design, ensuring all teams are aligned and working toward the same goals.
  • Estimate tasks with high accuracy, break down steps to completion, and deliver on time while maintaining the highest quality.

Benefits

  • Eligible for medical coverage
© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service