Engineering Manager, Classroom Mobile Platform Team

Google•New York, NY
•$207,000 - $300,000

About The Position

Google Classroom is a learning platform that streamlines assignments, supports collaboration, and enables communication between instructors and students. The Classroom Mobile Platform team builds a reliable, accessible, and well-crafted mobile experience for users from any background, and works to make mobile development easy, fast, and effective. Google Classroom's mobile applications are built primarily with Flutter and Dart. The manager leads and coaches a team of mobile engineers, guiding technical investments and infrastructure projects in partnership with engineering and cross-functional colleagues. The role focuses on prioritizing impactful work, supporting creativity and innovation, and helping the team contribute to organizational goals and teaching and learning outcomes.

Requirements

  • Bachelor’s degree or equivalent practical experience.
  • 8 years of experience in software development.
  • 3 years of full-stack development experience across back-end codebases such as Java, Python, Golang, or C++, and front-end technologies including JavaScript or TypeScript, HTML, CSS, or equivalent.
  • 3 years of experience in a technical leadership role.
  • 2 years of experience in a people management or team leadership role.

Nice To Haves

  • Experience building and maintaining effective, collaborative engineering teams.
  • Experience with a core Google language: Dart, Java, or Swift.
  • Experience working with and learning from cross-functional collaborators, including engineers, product managers, and user experience designers and researchers.
  • Knowledge of educational technology at the elementary or higher education levels.

Responsibilities

  • Manage and coach the Classroom Mobile Platform engineering team of about 8.
  • Provide technical leadership and guidance as the team designs and builds new software systems.
  • Partner with technical leads and managers from partner engineering teams to work effectively together and achieve key topline metrics and organizational goals.
  • Collaborate with user research, design, and product partners to understand educators’ needs and translate them into appropriate technical decisions and systems.
  • Maintain a healthy and effective team culture for the team and partner teams.

Benefits

  • 20% bonus target
  • Equity
  • Benefits
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