We're doing an AI-first engineering rebuild for a company that already has an audience of 100M+ people. This is a zero-to-one build with no legacy constraints. You're not joining to babysit existing infrastructure. You're here to create live streaming and gaming experiences that set a new bar for the industry, built from the ground up for the Beast community. You'll define the backend, live, and game tech stacks, design for scale and performance at peak load, and own the reliability and infrastructure cost decisions that matter most. You'll own the full live and game tech stack, both frontend and backend, and serve as the backend point of contact across the entire engineering team. Workloads are bursty and correlated: fan-out events drive synchronized connection storms that stress-test every layer of the stack, from load balancers to live streaming service to stateful game servers to database write throughput. That means: Architect the live and game services end to end, building a scalable, high-performing, and cost-efficient system for high-traffic audiences in the US and around the world. Design real-time systems (video processing, real-time messaging, leaderboards, etc.) that stay correct and fast under spike-driven load. Set the reliability and engineering quality bar: SLOs, capacity planning, incident response, and resilience patterns for systems under massive consumer load.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed