Beast Industries is undertaking an AI-first engineering rebuild for a company that already has an audience of over 100 million people. This is a ground-up build with no legacy constraints, focused on creating live streaming and gaming experiences that set a new industry standard for the Beast community. The role involves defining the backend, live, and game tech stacks, designing for scale and performance under peak load, and making critical decisions regarding reliability and infrastructure costs. The product owner will manage the entire live and game tech stack, serving as the backend point of contact for the engineering team. Workloads are characterized by bursty and correlated events, leading to synchronized connection storms that stress all layers of the stack. This requires architecting scalable, high-performing, and cost-efficient systems for high-traffic global audiences, designing real-time systems (video processing, messaging, leaderboards) that maintain correctness and speed under spike-driven load, and establishing reliability standards through SLOs, capacity planning, incident response, and resilience patterns.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed