3D Character Artist

Offworld industriesNew Westminster, BC
CA$80,000 - CA$95,000Hybrid

About The Position

Offworld Industries Ltd. (Offworld) is seeking a talented 3D Character Artist for their current and upcoming Unreal Engine based multiplayer games. The role involves working closely with the Art Director and Character Art Lead to create high-quality characters, clothing, and accessories that align with the visual identity of the IP. The artist will collaborate across disciplines and with external partners to deliver assets that are visually compelling, technically sound, and optimized for in-engine performance.

Requirements

  • Experience working with Unreal Engine 5, including asset implementation
  • Strong portfolio demonstrating: Realistic human anatomy, Clothing and accessory creation, High-quality material and texture work
  • Expertise with Substance Painter and a solid understanding of PBR workflows and map baking
  • Proficiency in sculpting tools such as ZBrush or 3D-Coat
  • Strong modeling skills in Maya or Blender, including hard-surface asset creation
  • Collaborative mindset with openness to feedback and iteration
  • Ensure Jira tasks are clearly written, properly maintained, and consistently updated to support effective project tracking and team communication.

Nice To Haves

  • Passion for grounded, immersive FPS games and military themes
  • Experience with Marvelous Designer
  • Basic knowledge of character skinning and rigging
  • Knowledge of groom / hair workflow via hair cards / splines.
  • Experience working with outsourcing partners, including providing feedback and documentation

Responsibilities

  • Own the full character asset pipeline from creation to implementation, including: 3D modeling, sculpting, retopology, UV layout, map baking, and texturing, Basic skinning and in-engine implementation
  • Follow established art direction, pipelines, and technical constraints with a focus on efficiency and performance
  • Collaborate with Technical Artists, Animators, Designers, and other disciplines to ensure assets function correctly in-game
  • Participate in art reviews, applying feedback to refine work while contributing ideas that improve workflows and quality
  • Leverage and repurpose existing assets, materials, and textures to efficiently build new content
  • Maintain consistency in character style while balancing visual fidelity with technical limitations

Benefits

  • Extended health and dental benefits
  • Wellness and health spending accounts
  • Retirement savings plan
  • 3 weeks of paid vacation and 2 weeks of paid studio shutdown over the December holiday period
  • Wonderful colleagues!
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