IronSpark is seeking a Character Artist for an in-person contract role at its Birmingham, Alabama studio. The artist will create expressive, high-impact 3D characters, creatures, weapons, and props for story-driven projects, collaborating with cross-disciplinary teams and using modeling, sculpting, and texturing workflows to bring concepts to life in real time. The work spans early blockouts through final engine integration, helping ensure strong visual storytelling and asset fidelity. The role is offered in 3-, 6-, or 12-month contract options, with up to 40 hours per week and a flexible daily work environment. Compensation is hourly and proportionate to experience.
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Career Level
Mid Level
Education Level
No Education Listed