Proxima Studio, the indie team behind Suck Up!, is developing a management simulation and seeks a cartoonist-minded 3D Artist & Animator to help establish the game’s signature visual style. The role combines high-level artistic direction with hands-on creation of stylized 3D assets and direct integration into Unity. The artist will create expressive, comedic characters and help ensure the characters and broader game world share a cohesive visual language. The position is remote and flexible, and is offered as full-time contract or permanent work.
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Job Type
Full-time
Education Level
No Education Listed