UX Researcher, Human Factors

GoogleMiami, FL
$132,000 - $189,000

About The Position

At Google, we "Focus on the user and all else will follow." As a User Experience Researcher (UXR), you make this possible. You will join our multi-disciplinary UX team, collaborating with Engineering and Product Management, to gather insights and create industry-leading products. You’ll play a critical role in helping your team understand user needs and will drive impact at all stages of product development, ensuring products are useful, usable, and helpful. You will explore user behaviors and motivations by conducting primary research, including: field studies, interviews, diary studies, ethnography, surveys, usability testing, and logs analysis. You will also grow within a supportive UXR community offering mentorship, regular meetups, and exclusive internal tools. For decades, the computing revolution has reshaped our world driven by breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap – the convergence of AI and XR. This is more than just new devices – it's about reimagining how we interact with the world around us. We're building a future where lightweight XR devices like smart glasses and headsets pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.

Requirements

  • Bachelor's degree or equivalent practical experience.
  • 4 years of experience in an applied research setting (e.g., product or academic), or similar.
  • Experience with research methods (e.g., usability, studies, contextual inquires, 1:1 interviews, unmoderated research studies).

Nice To Haves

  • Master's degree or PhD in Human-Computer Interaction, Cognitive Science, Statistics, Psychology, Anthropology, or related field.
  • Experience in physical product environments conducting research to drive ergonomics and physical design decisions.
  • 3 years of experience working with executive leadership (e.g., Director level and above).
  • 2 years of experience conducting UX research on products, managing projects, and working in a large, matrixed organization.
  • Applied experience conducting research in Augmented Reality and Virtual Reality product environments.
  • Strong understanding of human physiology, human performance, visual processing, attentional demands, ergonomics, etc.

Responsibilities

  • Influence stakeholders across organizations to gain support for research-based, user-centric solutions.
  • Own project priorities in alignment with larger product goals, and oversee allocation of resources within the project.
  • Drive ideas to improve products and services through research-driven insights and recommendations.
  • Lead teams to define and evaluate product, service, ecosystem impact.
  • Shape goal and strategy discussions through research by analyzing, consolidating, or synthesizing what is known about users, product, service, or business needs.

Benefits

  • bonus
  • equity
  • benefits
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