Unreal Engineer

HTX Labs
$95,000 - $100,000Remote

About The Position

We’re looking for an Unreal Engineer to join our Product team. As an Unreal Engineer at HTX Labs, you’ll develop core systems and tools for the immersive, interactive experiences within the EMPACT® platform — combining technical engineering with creative problem-solving to bring real-world training scenarios to life. You’ll design and implement systems, tools, and interactions that support realistic procedures, AI-assisted workflows, and dynamic multi-platform delivery (VR, desktop, tablet). This role requires both technical depth and creative collaboration — working closely with Technical Artists, Designers, and Gameplay Engineers to ensure that teams have the tools they need, build a rich SDK that extends our capabilities, and interacts with our backend to submit analytics and performance data for students and instructors.

Requirements

  • 3–6 years of experience developing in Unreal Engine (Blueprint and C++).
  • Bachelor’s degree in Computer Science, Game Development, or related technical field (or equivalent experience).
  • Demonstrated experience delivering real-time, interactive applications.
  • Must be authorized to work in the U.S.
  • Ability to obtain a DoD security clearance if required.

Nice To Haves

  • Experience developing for VR/XR devices (Quest, Vive, etc.).
  • Knowledge of AI/ML integrations or LLM-driven systems within Unreal.
  • Familiarity with DoD, aerospace, or industrial simulation content.
  • Experience with multiplayer systems, replication, or data synchronization.
  • Familiarity with cloud integrations, APIs, or data services.
  • Understanding of secure software practices under NIST/CMMC standards.
  • Basic understanding of Python or scripting for tool automation.

Responsibilities

  • Design, build, and maintain interactive systems, tools, and experiences within Unreal Engine (Blueprints and/or C++).
  • Integrate web services and API endpoints to persist data and push analytics of user's performances.
  • Implement systems and APIs that work across different platforms and use cases.
  • Build flexible, data-driven solutions that enable other teams to build systems off of.
  • Work with DevOps to implement pipelines that build and deliver the client reliably.
  • Understand existing implementations and guide change to maximize backwards compatibility.
  • Work closely with IS, Design, and CX teams to deliver client improvements and capabilities.
  • Document systems, features, and workflows clearly for reusability and scalability.
  • Participate in peer reviews, system architecture, and daily syncs.
  • Communicate progress, blockers, and risks proactively to producers and team members.
  • Explore new Unreal capabilities (e.g., AI integration, procedural systems, etc.).
  • Prototype new interactions, SDKs/APIs, and/or AI-assisted training tools.
  • Support HTX’s AI Enablement and Rapid Prototyping initiatives by contributing technical expertise.
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